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Lorentz Transform Factor (LTF)

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The Lorentz Transform Factor (LTF) is found in the GEM cT_geometry as:

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Where:

nu := arctan(|v|/c)

omega := arctan(|v|)

         |v|/c = cot(nu)

         |v|    = cot(omega)​

LTF = 1/cos(nu) = sec(nu) 

 

 

 

 

 

 

 

 

 

 

LTF Length Contraction and Time Dilation

 

This animation shows the omega and nu angles as they rotate with speed, as under acceleration,

  • from speed |v|=0 as horizontal, to |v|=c at maximum slope vertical at 90 degrees, called orTho, at pi/2 radians, and

  • from speed fraction of light_speed, |v|/c = 0 horizontally to |v|/c = 1 at 45 degrees, orTho/2 as pi/4 radians. 

 

The radial length is the raw speed value as given by cot(omega), and the radial speed_fraction length is cot(nu).  The length term dx is cos(nu) and length contraction is shown on the X-axis over the range of speed_fraction angle nu, which shows the maximum LTF is sqrt(1/2) at pi/4 radians when |v|=c and c/c and c^2/c^2 = 1.  Similarly the duration dt shows time dilation on the Y-axis as sin(nu), where cos(nu)/sin(nu) = cot(nu) = |v|/c as the speed_fraction, which also has a maximum value of sqrt(1/2).

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Observation

The normal LTF term is written as v^2/c^2, but notice the equivalence to (v/c)^2, which is a speed_fraction relationship, not a raw speed relationship.  The speed_fraction is bounded at pi/4 radians, which is finite, where the raw speed projection from pi/2 radians grows unbounded, leading to potential momentum of an electron exceeding that of an entire galaxy, as |v| approaches c!  

 

Normalization

The unit circle shown in the animation represents the normalization path of dx and dt under acceleration in cT_geometry, preserving the invariant ratio definition of speed |v|=dx/dt. As speed increases, both spatial and temporal components rotate along the circle, maintaining the invariant relationship.

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Mass and Momentum

Note that from momentum p=m*v, we can express speed as:

|v| = p/m

This behaves identically mathematically/geometrically to:

|v| = dx/dt.

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In GEM cT_geometry:

  • Momentum p lies on the X-axis and contracts under acceleration;

  • Mass m lies on the Y-axis and increases under acceleration, it doesn't remain fixed at "rest mass" when Energy is added to the system.

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This reflects the reality that added energy increases mass, per E=m*(+/- c)^2.

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It is invalid to treat mass as constant under acceleration, because doing so:

  • violates the invariant ratio E/m=(+/-c)^2;

  • breaks the definition of momentum as p = m*v; and

  • misrepresents the structural transformation of the system under acceleration from added Force (where F=m*a).

 

Delta V: Acceleration vs. Frame Shift

It is essential to distinguish between two types of velocity change:

1. Delta_V from Acceleration

  • Adds energy to the structure;

  • Alters intrinsic properties (mass, momentum, passage_of_time, geometry);

  • Causes real deformation and twist strain;

  • Changes the internal state of the assembled structure.

2. Delta_V from Relative Frame Rates

  • Does not add energy;

  • Does not alter intrinsic properties;

  • Merely accounts for observational distortion between frames;

  • Arises from the constancy of the speed of light.

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MassMomentum
DeltaV-AccelVsRelative
LTF_animation
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